Unit 17 - D2
Omniya Tajni
D2: Justify the creation process against the original production concept plans
During the production and
post-production of our TV show, we tried our very best to follow all our
concept documentations, to make this production successful and to not change
anything, unless it was our last resort. However, there were some changes we
had to slightly change about, only due to time constraints and narrative.
Concept Art
This was our concept art that we had for our scale model, we
successfully managed to make it exactly how we planned it, as shown below. We made sure we included the thrusters so when it came to doing editing, we would make fire come out of it to make it look real and have a strong solid outline.
Mood board
We created a mood board as it was done to establish the visual style for the fonts, imagery and colours of our media product. We gained a lot of inspiration from our mood board, from the colours such as the blues, whites and blacks, the font text we may use for our title sequence and the explosion that will need to be shown at some point in our title sequence. The images below show the similarities of our shot against the images we used for inspiration for our mood board:
This shot shows the spaceship moving out of Earth into space, just like in the mood-board. We believed this would be significant to include as the storyline of 'Approaching Utopia' is based on sending Captain Crain and her crew members out of Earth to see whether life out of space would be suitable for humankind, and for this to be the first shot of the title sequence really sets the tone for the audience and makes them believe that the spaceship is really being sent out on this mission. As the spaceship moves and comes closer, we gradually increased the size of it, this improves the believability to the audience that the spaceship is 'moving' rather than just been edited through after effects.
This shot represent the explosions, we found quite a few images to gain inspiration from on our mood board. The pictures in our mood-board have really big extreme explosions which look realistic, we did a little explosion that manages to just about to look realistic because we didn't want to audiences to realise that the explosion looks extremely fake, so with compositing and using different stock images we believe we were able to make it look realistic.
We gained a lot of inspiration from the moon images in our mood-board, because in the title sequence our sole focus was on the spaceship itself, but due to the fact that this is a sci-fi genre TV show we believed we needed to add moons/planets as a destination as it is expected in a sci-fi genre and we believed that if we were just to focus on the spaceship, it will move away from the idea that is a sci-fi genre product.
Storyboard panels
We managed to follow our storyboard for our
title sequence to the best of our ability but there were two shots that we
struggled, due to masking, but nonetheless, it still worked out okay. Here are
some similarities to the actual footage of our shots:
This is the first shot of our title sequence, I believe we managed to do this successfully as we were able to change the scale once it 'moves out the earth' to show that the scale model is getting closer to the camera and enhance the believability to the audience. This shot also goes along well with the storyline as the audience know from the title sequence that crew members are being sent out of Earth, and this shot sets the tone and makes them visually see the spaceship being sent out of Earth into space.
This is the shot where after the astroid comes in and touches the spaceship, the spaceship explodes. This shot was carefully considered and edited. The shot is composted with 3 different fire stock images, the reason for this is once we edited it with the first fire, it didn't look believable and we knew anyone that watched it would say that it looked fake, we didn't want that therefore we tried to composite it with smoke from behind the fire, in order to make it look realistic. Although it doesn't look extremely realistic, we believe we done what we could, but if we had enough time we would have tried to actually damage the scale model on the side the astroid hits it, so that the audience can see the damage and enhance the believability even more.





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